This item will only be visible in searches to you, your friends, and admins. As its name suggests, The Great War is a mod that moves Hearts of Iron IV's action back a few decades to when World War I began. This also modifies how the paths are drawn between technologies. In order to define a specific folder's item to use a non-default background, the name of the technology folder can be appended after the word technology, such as GFX_technology_my_folder_available_item_bg. The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. This is done with inserting an instantTextBoxType with the name of "Name" into the item, usually between the "Icon" and "bonus_icon". /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui in particular define the appearance of technology/doctrine folders as well as the items within them. Or do. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. Technology modding - Hearts of Iron 4 Wiki - Paradox Wikis As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. This mod features between 10-20 years worth of content for all the major powers, including some minors. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. You need to sign in or create an account to do that. A Legacy version for Version1.9 and below playerscan be found here. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. A technology can have categories assigned to it with categories = { }, where each category is separated with whitespace characters as categories = { my_category_1 my_category_2 }. One of the best things about this mod is that it does not sacrifice performance, allowing the player to enjoy a greater expanse of visual goodies without any added lag. In this case, Hearts of Oak does not attempt to change the base game into something unrecognizable but enhances and re-balances technologies, industries, wars, events etc. For technologies, this is stored inside of the countrytechtreeview container window, while for doctrines, it's inside of the countrydoctrineview container window. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. Interactive corporate website, Technology branches a series of technologies connected with the. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. This command serves the basic but essential purpose of adding/cheating in equipment such as infantry equipment, anti tank equipment, etc. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. This page was last edited on 18 February 2023, at 20:36. They form the basis of equipment variant stats, which in turn influence the combat abilities of units using them. Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. All rights reserved. This can build up to the max level specified in the building definition itself. Well youre in luck! By default, each technology has a score of 1. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. You need to sign in or create an account to do that. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. Single points and single army combat is expanded into a truly epic battlefield that does away with another layer of abstraction. It is also possible to use variables within a modifier of the ai_will_do value. Its not able to address everything, but it touches a wide range of AI behaviours & decision making systems so that computer opponents fight smarter & harder. This assigns a particular experience type to the technology. All rights reserved. Press J to jump to the feed. Keep in mind that not all mods might be found on the Steam Workshop, even if the vast majority are. Equipment is the military hardware needed by units to operate and largely determines their stats. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. If desiring to make multiple buildings be unlocked by the same technology, another enable_building = { } block can be set in the technology.The level within the technology cannot be higher than the building's max level set within the building definition itself. This is because porting Rt56 USA proved to be too much work. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If all else fails, ask in the comments threads for instructions! This is an example of a regular item with a sub-technology slot and the technology's name shown, with positions also adjusted for a regular item slot size: There are 5 sprites defined for item slots. Its a unique way to experience Hearts of Iron 4, almost akin to a new mode. For example, if the technology unlocks my_equipment_1, then this within any /Hearts of Iron IV/localisation/english/*_l_english.yml file will make the technology (and equipment) have the name of My Honduran equipment for Honduras and My equipment for every other country: The icon is defined as a spriteType within any /Hearts of Iron IV/interface/*.gfx file, by prepending the name of the technology with GFX_ and appending _medium to the end. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. Its actually recommended that you play with Historical Focus switched on for this mod, as it caters for the crowd who specifically want the challenge of WW2 as it unfolded, as opposed to the growing alt-history/sandbox crowd. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. Espaol - Latinoamrica (Spanish - Latin America). This mod can trace its origin back to Hearts of Iron II. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. start_year = 1935 assigns the year at which the technology is intended to be researched. You want this one here. use the add_to_tech_sharing_group effect to do so. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. With Death or Dishonor equipment variants can alternatively be licensed from other countries. Furthermore, were worried its commitment to extending the timeline from 1857 through to 2050 is a bit ambitious, given the vastly different worlds represented in that start and end date. If youre achievement hunting, youll need to find those mods that will tell you in their descriptions that theyre Ironman compatible. Each terrain is defined in /Hearts of Iron IV/common/terrain/*.txt. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. For example: you want to get light tanks, for which the . Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes Additionally, ai_research_weights = { offensive = -1.0 } can be used to make the AI prioritise this technology less or more if it has the specified focus. These can be edited to change the position or the font. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. For example, this can be used as localisation for the English language within any /Hearts of Iron IV/localisation/english/*_l_english.yml file for my_technology_1: If a technology does not have a name defined, it gets 'borrowed' from the equipment that the technology unlocks. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. Equipment is the military hardware needed by units to operate and largely determines their stats. Last time we checked, this mod is compatible with Husky 1.9.1. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. The position of the first technology in the branch, or rather the position of point (0, 0) in the coordinate system used to position the technologies in the branch. show_equipment_icon = yes is used in order to make the equipment icon show up when hovering over the technology in the tree. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! Sometimes totally overhauling the game requires a subtle touch. on Paradox technology, Legal how can I get flame tank through console command? This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Do read our fullreviewfor the whole story on this mod. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Join. There are several modifiers additionally, in order to make the AI take the cost, bonuses, and ahead-of-time into considerations. There are plans to extend the timeline into the 1990s. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. This can be used to set these to be country-specific, such as the bicycle battalions for Netherlands and Japan, if they're within a hidden technology only set for specific countries in their history files or other effect blocks. The game uses them to know where exactly to locate the branches, how much to distance items within them, and in which direction to take the coordinates. Steam Workshop::Lebensraum | A Submod for Road to 56 All rights reserved. This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. For example a German division that needs 100 medium tanks can use any mix of variants of Panzer IIIs, Panzer IVs, Panthers, or foreign medium tank equipment. Support Equipment is an example of a type of equipment. The AI is more challenging, theres more breadth and depth of options, and generally speaking this an excellent historical immersion experience. This mod is compatible with Version 1.10 Collie & all DLC. Add_equipment Command Help & Examples | HOI4 Cheats If only there was something more immersive? In order to connect a technology to a different one within the tree, path is used as such in the technology from which the branch originates: In here, the technology where the path leads is specified with leads_to_tech. Technology sharing groups are a feature from the Together for Victory DLC (requiring it), allowing to receive bonuses to researching technology that other members of the group have already researched, up to 50%[5]. If it's not met, then any technology connected to it via path = { } will also become invisible. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. This item will only be visible in searches to you, your friends, and admins. This would also make the description the same as the equipment's description, if one is present. HOI4 mods: The best Hearts of Iron 4 mods 2023 | Wargamer If one of these database objects is locked behind technology, it won't be possible to force a country to use them without having the technology: equipment variants or orders of battle will fail to be created with the specified type. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. I dislike the Congress feature and the civil war so im not huge on playing America. See also: Air units. Make sure you dont accidentally download the old version of the mod. The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. This container contains information on what's within the folder itself: the background image used, anything else in the background such as the start years of technologies or textboxes telling the branches, as well where each individual technology branch is located. allow_branch = { } is a trigger block that, instead, needs to be met in order for the technology to be visible. Support Equipment is an example of a type of equipment. Compatible with Collie 1.10. Currently compatible with 1.10 Collie. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. All trademarks are property of their respective owners in the US and other countries. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. South Africa - Hearts of Iron 4 Wiki - Paradox Wikis This is done by putting the terrain within the scope of the sub-unit type or category. Do console commands work with RT56? : r/hoi4 - reddit Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. If you have a related Youtube channel, enter the URL. You need a thousand of such equipment, and you have the technology of light tanks at the initial level. HOI4 releasable country tags Algeria - ALG Angola - ANG Azerbaijan - AZR Bahamas - BAH Bangladesh - BAN Belize - BLZ Bosnia-Herzegovina - BOS Botswana - BOT Burma - BRM Burundi - BRD Cameroon - CMR Central Africa - CAR Chad - CHA Confederacy of American States - CSA Congo-Brazzaville - RCG Cte d'Ivoire - IVO Croatia - CRO Dahomey - DAH Each tank equipment type and the armored vehicles based on it form a family. Press question mark to learn the rest of the keyboard shortcuts. This information is usually found on each mods page as they usually list which mods they are able to run with. 517. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. Hi, is there a way to see the equipment names added by a Mod? HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. The equipment needs of units refer to general equipment archetypes. A family of equipment types share common mechanical parts that make transitioning production between them easier. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. Cheating in equipment can be useful in many circumstances, for example, it can be useful for new players looking to learn/experiment with the mechanics of the game, and also useful for those who are just looking to have some fun playing the game less seriously. The offset in pixels to use a singular unit when positioning technologies. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. Officially compatible up to Patch 1.9.3. See also: Naval units. Press question mark to learn the rest of the keyboard shortcuts. Doesn't seem to crash when I play normally. Questions, Paradox However, if the folder has no small item defined in the interface file, then every single technology will use the regular item. As a sub-technology item is directly assigned to each technology folder item as a separate container, the sub-technologies do not need their own gridbox definition and neither do they need the folder argument. Buildings are done with enable_building = { }. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. with 'by blood alone' you just use the NSB tank format. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. I've revamped my mod Scenario: Overlord and lifted it from Beta status. Additionally, technologies can unlock equipment, enable buildings to be built up to a specified level, as well as modifying the stats of the units of the country. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. He/Him. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. Valve Corporation. Check if the mods youve selected are compatible with the other mods youve downloaded.

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